Blog News about wireframes, web application design and web prototype

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How to use wireframing widgets to improve collaborative work with Justinmind Prototyper

Some big projects done with Justinmind Prototyper involve more than one person. Sometimes big teams work together to create something, and thus collaboration-management is a very important feature of our wireframe authoring tool. Keeping the same design code throughout the … Continue reading

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What kind of problems can you detect with a prototype?

Those that already create a prototype before investing too much time in any problem already know: there are several blind spots and mistakes designers do unwillingly. And those can be avoided by testing and validating the wireframe through several phases, … Continue reading

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What do I have to do to test my website prototype?

After finishing your project and presenting to the client, sometimes it’s needed to do usability tests with a prototype, to understand real users’ needs. So, you can export your hi-fi wireframe into HTML, or even test it remotely using Justinmind … Continue reading

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How could you save time by adding a prototyping phase to your project

It may sound contradictory, but going straight from wireframe to code is not the best way to finish your project early. Normally, clients make several changes when they see the actual design, with colours and real text. Many of those … Continue reading

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What are website prototypes good for?

Wireframes are good to show how the web will look like. Sitemaps are used to show the navigation structure.

But none of them show how a website works. Continue reading

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Suze Ingram's presentation about wireframe software

During #OzIA09, an event that ocurred last Friday and Saturday in Sidney, Australia, Suze Ingram (@SuzeIngram) did a comparison between all (or at least almost all, which is a lot) software available on the market of wireframes and prototyping, from … Continue reading

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When do we start to create a wireframe?

After defining which pages are going to be created and what they’ll contain, we start the wireframing process. This means start drawing the objects that will be present on the pages, without much attention to detail. Lo-fi and hi-fi wireframes … Continue reading

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