Monthly Archives: October 2009
How to share wireframes, prototypes and documentations with Justinmind Prototyper
Normally, a project made with Justinmind Prototyper is going to be coded into a piece of software or a website later on. So, it’s important that your wireframe software to be capable of exporting in several formats. Export your documentation … Continue reading
How could you save time by adding a prototyping phase to your project
It may sound contradictory, but going straight from wireframe to code is not the best way to finish your project early. Normally, clients make several changes when they see the actual design, with colours and real text. Many of those … Continue reading
Another post about the difference between wireframes, mockups and prototypes
Melissa Bernais wrote this article with textual differences and uses for wireframes, mockups and prototypes. It’s great content.
The Fundamentals on User Interface Design for Programmers (video)
Just found this video about the principles of UI for programmers on Gabriel’s blog. Great material to see, study and take notes. UI Fundamentals for Programmers by Ryan Singer from ChicagoRuby on Vimeo.
A first timer's guide to wireframing with Justinmind Prototyper
If you want to learn how to use Justinmind Prototyper to create wireframes, prototypes and simulate your idea before start coding, download this file and give it a try. The two best reviews will win a license. The first version … Continue reading
What are website prototypes good for?
Wireframes are good to show how the web will look like. Sitemaps are used to show the navigation structure.
But none of them show how a website works. Continue reading
Suze Ingram's presentation about wireframe software
During #OzIA09, an event that ocurred last Friday and Saturday in Sidney, Australia, Suze Ingram (@SuzeIngram) did a comparison between all (or at least almost all, which is a lot) software available on the market of wireframes and prototyping, from … Continue reading
When do we start to create a wireframe?
After defining which pages are going to be created and what they’ll contain, we start the wireframing process. This means start drawing the objects that will be present on the pages, without much attention to detail. Lo-fi and hi-fi wireframes … Continue reading